![]() ![]() This sharper focus allows Anno Domini to model things that would normally be outside the scope of a Civ game, including new Historical Moments and new government types. It basically takes Civ 6’s gameplay and zooms way in on the Ancient and Classical eras "from the Dawn of Time to the fall of Rome," keeping the same game pace and roughly the same number of civics and technologies to unlock. ![]() (which SHOULD make the cost -4 points (and bumb starting level to 8) from my beliefs but seems to do nothing when loaded.This is one of the most involved mods I’ve ever seen. it is always jsut he '1' tha this default.Ĭan anyone give me an idea on what is needed to actually change the cost of perks (and then I will ultimately figure out how to make new ones).įor reference I have attached the simple mod. Hower, when I go to launch the game, I will make sure Perks.acp is enabled, but when in game the changes do not show up (neither direclty as 'text' (which figured COULD be part of the strings) and/or in the point cost, when customizing a leader. (so it does show it is save the changes). The 'changes' seem to be made, as if I close out package maanger (and/or just load a different mode), and go back into the 'values' in Resource editor will match (default if my mod is not current one), or will show whatever values, I have set if my mod is the one active. Then File:save and it asks if I want to update perks.acp and I answer yes. I then can edit the values and adjsut the Point cost (for testing I have tried increasing to 2, and/or decreasing to -2) ![]() but believe that is just a change from in tools). Then Tools: Resource Editor on then opened:ĭ:\Program Files (x86)\GOG Galaxy\Games\Age of Wonders Planetfall\Content\Title\Packs\Perks_Background_Leaders.rpkįrom there I found right clicked on what shows up for me as line 4 'Veteran Background' and chose create MOD (tutorial says modify. filled in the other fields (of note made sure priority was higher then default (have tried 9 and 100). So I have launched package manager, made a new mod called Perks. I am trying (to mostly learn, and 'cheat' slightly) edit the cost of Perk picks for leader backgrounds. Can anyone give me pointers on where I might be going wrong. ![]()
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